Heart of the Tribe
Zone Read
Simple Read
Follow the Zone. Checkpoints are always at Dead Ends.
Heart of the Tribe is the final Zone in Act 4. It has 3 Variants that can be determined by the inital path. The Zone has several Dead End Paths that are always indicated by a Checkpoint near the Fork. The optimal Path has no Checkpoints except the first and final one. Only enter Buildings when forced to, stay outside of buildings whenever possible.
Images are from GuyThatDies from Campaign Codex Discord, pathing is based on his Images
Layouts
Variant Table Examples
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Points of Interest
Meeting House - Contains some Rare and Magic Chest
Campfire - Contains some Rare and Magic Chest
Farm Field - Nothing Notable
Sacred Interior - Tavakai, the Chieftain Boss Fight


